Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -3,7 +3,7 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "high_jump_kick")]
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public class HighJumpKick : Script, IScriptOnAfterHits
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{
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public void OnAfterHits(IExecutingMove move, IPokemon target)
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public void OnAfterHits(IExecutingMove move, IBattlePokemon target)
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{
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var damage = move.Hits.Where(h => h.HasExecuted).Sum(h => h.Damage);
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if (damage == 0)
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