Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -22,7 +22,7 @@ public class HealEachEndOfTurn : Script, IScriptOnInitialize, IScriptOnSecondary
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}
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/// <inheritdoc />
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public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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public void OnSecondaryEffect(IExecutingMove move, IBattlePokemon target, byte hit)
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{
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var effectName = ScriptUtils.ResolveName<HealEachEndOfTurnEffect>();
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if (target.Volatile.Contains(effectName))
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