Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -6,10 +6,10 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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public class Geomancy : BaseChargeMove<RequireChargeEffect>
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{
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/// <inheritdoc />
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public override RequireChargeEffect CreateVolatile(IPokemon user) => new(user, "geomancy");
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public override RequireChargeEffect CreateVolatile(IBattlePokemon user) => new(user, "geomancy");
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/// <inheritdoc />
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public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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public override void OnSecondaryEffect(IExecutingMove move, IBattlePokemon target, byte hit)
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{
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EventBatchId eventBatchId = new();
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move.User.ChangeStatBoost(Statistic.SpecialAttack, 2, true, false, eventBatchId);
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