Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -4,7 +4,7 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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public class FlameBurst : Script, IScriptOnSecondaryEffect
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{
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/// <inheritdoc />
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public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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public void OnSecondaryEffect(IExecutingMove move, IBattlePokemon target, byte hit)
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{
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var adjacentFoes = GetAdjacentFoes(target).WhereNotNull();
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EventBatchId batchId = new();
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@@ -14,9 +14,9 @@ public class FlameBurst : Script, IScriptOnSecondaryEffect
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}
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}
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private static IEnumerable<IPokemon?> GetAdjacentFoes(IPokemon pokemon)
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private static IEnumerable<IBattlePokemon?> GetAdjacentFoes(IBattlePokemon pokemon)
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{
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var battleData = pokemon.BattleData;
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var battleData = pokemon;
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if (battleData == null)
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yield break;
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if (battleData.Battle.PositionsPerSide == 1)
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