Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
This commit is contained in:
@@ -6,11 +6,11 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
|
||||
public class FireSpin : Script, IScriptOnSecondaryEffect
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
|
||||
public void OnSecondaryEffect(IExecutingMove move, IBattlePokemon target, byte hit)
|
||||
{
|
||||
target.Volatile.StackOrAdd("fire_spin", () =>
|
||||
{
|
||||
var turns = target.BattleData!.Battle.Random.GetInt(4, 6);
|
||||
var turns = target.Battle.Random.GetInt(4, 6);
|
||||
return new FireSpinEffect(target, turns, move.User);
|
||||
});
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user