Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper

This commit is contained in:
2026-08-28 15:20:26 +02:00
parent 942be8eaeb
commit 8a2733a0a9
859 changed files with 4408 additions and 5331 deletions

View File

@@ -8,7 +8,7 @@ public class FakeOut : Script, IScriptStopBeforeMove, IScriptOnSecondaryEffect
/// <inheritdoc />
public void StopBeforeMove(IExecutingMove move, ref bool stop)
{
var battleData = move.User.BattleData;
var battleData = move.User;
if (battleData == null)
return;
if (battleData.SwitchInTurn != battleData.Battle.CurrentTurnNumber)
@@ -16,7 +16,7 @@ public class FakeOut : Script, IScriptStopBeforeMove, IScriptOnSecondaryEffect
}
/// <inheritdoc />
public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
public void OnSecondaryEffect(IExecutingMove move, IBattlePokemon target, byte hit)
{
target.Volatile.Add(new FlinchEffect());
}