Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper

This commit is contained in:
2026-08-28 15:20:26 +02:00
parent 942be8eaeb
commit 8a2733a0a9
859 changed files with 4408 additions and 5331 deletions

View File

@@ -7,7 +7,7 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
public class Facade : Script, IScriptChangeBasePower, IScriptChangeMoveDamage
{
/// <inheritdoc />
public void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref ushort basePower)
public void ChangeBasePower(IExecutingMove move, IBattlePokemon target, byte hit, ref ushort basePower)
{
var status = move.User.StatusScript.Script?.Name;
if (status == ScriptUtils.ResolveName<Paralyzed>() || status == ScriptUtils.ResolveName<Burned>() ||
@@ -17,7 +17,7 @@ public class Facade : Script, IScriptChangeBasePower, IScriptChangeMoveDamage
}
}
public void ChangeMoveDamage(IExecutingMove move, IPokemon target, byte hit, ref uint damage)
public void ChangeMoveDamage(IExecutingMove move, IBattlePokemon target, byte hit, ref uint damage)
{
var status = move.User.StatusScript.Script?.Name;
if (status != ScriptUtils.ResolveName<Burned>())