Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
This commit is contained in:
@@ -7,7 +7,7 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
|
||||
public class Facade : Script, IScriptChangeBasePower, IScriptChangeMoveDamage
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref ushort basePower)
|
||||
public void ChangeBasePower(IExecutingMove move, IBattlePokemon target, byte hit, ref ushort basePower)
|
||||
{
|
||||
var status = move.User.StatusScript.Script?.Name;
|
||||
if (status == ScriptUtils.ResolveName<Paralyzed>() || status == ScriptUtils.ResolveName<Burned>() ||
|
||||
@@ -17,7 +17,7 @@ public class Facade : Script, IScriptChangeBasePower, IScriptChangeMoveDamage
|
||||
}
|
||||
}
|
||||
|
||||
public void ChangeMoveDamage(IExecutingMove move, IPokemon target, byte hit, ref uint damage)
|
||||
public void ChangeMoveDamage(IExecutingMove move, IBattlePokemon target, byte hit, ref uint damage)
|
||||
{
|
||||
var status = move.User.StatusScript.Script?.Name;
|
||||
if (status != ScriptUtils.ResolveName<Burned>())
|
||||
|
||||
Reference in New Issue
Block a user