Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper

This commit is contained in:
2026-08-28 15:20:26 +02:00
parent 942be8eaeb
commit 8a2733a0a9
859 changed files with 4408 additions and 5331 deletions

View File

@@ -4,7 +4,7 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
public class DreamEater : Script, IScriptOnSecondaryEffect, IScriptBlockOutgoingHit
{
/// <inheritdoc />
public void BlockOutgoingHit(IExecutingMove executingMove, IPokemon target, byte hitIndex, ref bool block)
public void BlockOutgoingHit(IExecutingMove executingMove, IBattlePokemon target, byte hitIndex, ref bool block)
{
if (!target.HasStatus(ScriptUtils.ResolveName<Status.Sleep>()) &&
target.ActiveAbility?.Name != AbilityNames.Comatose)
@@ -12,7 +12,7 @@ public class DreamEater : Script, IScriptOnSecondaryEffect, IScriptBlockOutgoing
}
/// <inheritdoc />
public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
public void OnSecondaryEffect(IExecutingMove move, IBattlePokemon target, byte hit)
{
var user = move.User;
var damage = move.GetHitData(target, hit).Damage;