Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
This commit is contained in:
@@ -4,7 +4,7 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
|
||||
public class DreamEater : Script, IScriptOnSecondaryEffect, IScriptBlockOutgoingHit
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public void BlockOutgoingHit(IExecutingMove executingMove, IPokemon target, byte hitIndex, ref bool block)
|
||||
public void BlockOutgoingHit(IExecutingMove executingMove, IBattlePokemon target, byte hitIndex, ref bool block)
|
||||
{
|
||||
if (!target.HasStatus(ScriptUtils.ResolveName<Status.Sleep>()) &&
|
||||
target.ActiveAbility?.Name != AbilityNames.Comatose)
|
||||
@@ -12,7 +12,7 @@ public class DreamEater : Script, IScriptOnSecondaryEffect, IScriptBlockOutgoing
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
|
||||
public void OnSecondaryEffect(IExecutingMove move, IBattlePokemon target, byte hit)
|
||||
{
|
||||
var user = move.User;
|
||||
var damage = move.GetHitData(target, hit).Damage;
|
||||
|
||||
Reference in New Issue
Block a user