Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper

This commit is contained in:
2026-08-28 15:20:26 +02:00
parent 942be8eaeb
commit 8a2733a0a9
859 changed files with 4408 additions and 5331 deletions

View File

@@ -13,7 +13,7 @@ public class Dive : Script, IScriptPreventMove, IScriptOnSecondaryEffect
move.User.Volatile.Add(new DiveEffect(move.User));
move.MoveChoice.SetAdditionalData("dive_charge", true);
move.User.BattleData?.Battle.EventHook.Invoke(new DialogEvent("dive_charge", new Dictionary<string, object>
move.User.Battle.EventHook.Invoke(new DialogEvent("dive_charge", new Dictionary<string, object>
{
{ "user", move.User },
}));
@@ -21,7 +21,7 @@ public class Dive : Script, IScriptPreventMove, IScriptOnSecondaryEffect
}
/// <inheritdoc />
public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
public void OnSecondaryEffect(IExecutingMove move, IBattlePokemon target, byte hit)
{
move.User.Volatile.Remove(ScriptUtils.ResolveName<DiveEffect>());
}