Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -12,7 +12,7 @@ public class Counter : Script, IScriptOnBeforeTurnStart, IScriptChangeTargets, I
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}
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/// <inheritdoc />
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public void ChangeTargets(IMoveChoice moveChoice, ref IReadOnlyList<IPokemon?> targets)
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public void ChangeTargets(IMoveChoice moveChoice, ref IReadOnlyList<IBattlePokemon?> targets)
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{
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var counterHelper = moveChoice.User.Volatile.Get<CounterHelperEffect>();
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var lastHitBy = counterHelper?.LastHitBy;
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@@ -25,7 +25,7 @@ public class Counter : Script, IScriptOnBeforeTurnStart, IScriptChangeTargets, I
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}
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/// <inheritdoc />
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public void ChangeMoveDamage(IExecutingMove move, IPokemon target, byte hit, ref uint damage)
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public void ChangeMoveDamage(IExecutingMove move, IBattlePokemon target, byte hit, ref uint damage)
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{
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var counterHelper = move.User.Volatile.Get<CounterHelperEffect>();
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if (counterHelper == null || counterHelper.LastHitBy == null || counterHelper.LastHitBy != target)
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