Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -5,7 +5,7 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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public abstract class BaseChargeMove<TVolatile> : Script, IScriptPreventMove, IScriptOnBeforeMove,
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IScriptOnSecondaryEffect where TVolatile : RequireChargeEffect
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{
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public abstract TVolatile CreateVolatile(IPokemon user);
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public abstract TVolatile CreateVolatile(IBattlePokemon user);
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public void PreventMove(IExecutingMove move, ref bool prevent)
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{
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@@ -18,7 +18,7 @@ public abstract class BaseChargeMove<TVolatile> : Script, IScriptPreventMove, IS
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return;
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move.User.Volatile.Add(CreateVolatile(move.User));
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move.User.BattleData?.Battle.EventHook.Invoke(new DialogEvent("began_charging", new Dictionary<string, object>
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move.User.Battle.EventHook.Invoke(new DialogEvent("began_charging", new Dictionary<string, object>
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{
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{ "user", move.User },
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}));
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@@ -32,7 +32,7 @@ public abstract class BaseChargeMove<TVolatile> : Script, IScriptPreventMove, IS
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}
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/// <inheritdoc />
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public virtual void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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public virtual void OnSecondaryEffect(IExecutingMove move, IBattlePokemon target, byte hit)
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{
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}
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}
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