Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper

This commit is contained in:
2026-08-28 15:20:26 +02:00
parent 942be8eaeb
commit 8a2733a0a9
859 changed files with 4408 additions and 5331 deletions

View File

@@ -5,7 +5,7 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
public abstract class BaseChargeMove<TVolatile> : Script, IScriptPreventMove, IScriptOnBeforeMove,
IScriptOnSecondaryEffect where TVolatile : RequireChargeEffect
{
public abstract TVolatile CreateVolatile(IPokemon user);
public abstract TVolatile CreateVolatile(IBattlePokemon user);
public void PreventMove(IExecutingMove move, ref bool prevent)
{
@@ -18,7 +18,7 @@ public abstract class BaseChargeMove<TVolatile> : Script, IScriptPreventMove, IS
return;
move.User.Volatile.Add(CreateVolatile(move.User));
move.User.BattleData?.Battle.EventHook.Invoke(new DialogEvent("began_charging", new Dictionary<string, object>
move.User.Battle.EventHook.Invoke(new DialogEvent("began_charging", new Dictionary<string, object>
{
{ "user", move.User },
}));
@@ -32,7 +32,7 @@ public abstract class BaseChargeMove<TVolatile> : Script, IScriptPreventMove, IS
}
/// <inheritdoc />
public virtual void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
public virtual void OnSecondaryEffect(IExecutingMove move, IBattlePokemon target, byte hit)
{
}
}