Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper

This commit is contained in:
2026-08-28 15:20:26 +02:00
parent 942be8eaeb
commit 8a2733a0a9
859 changed files with 4408 additions and 5331 deletions

View File

@@ -20,7 +20,7 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
public class Autotomize : Script, IScriptOnSecondaryEffect
{
/// <inheritdoc />
public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
public void OnSecondaryEffect(IExecutingMove move, IBattlePokemon target, byte hit)
{
var user = move.User;
if (!user.ChangeStatBoost(Statistic.Speed, 2, true, false))
@@ -30,7 +30,7 @@ public class Autotomize : Script, IScriptOnSecondaryEffect
return;
user.Volatile.StackOrAdd(ScriptUtils.ResolveName<AutotomizeEffect>(), () => new AutotomizeEffect());
var battle = user.BattleData?.Battle;
var battle = user.Battle;
battle?.EventHook.Invoke(new DialogEvent("pokemon_became_nimble", new Dictionary<string, object>
{
{ "pokemon", user },