Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -20,7 +20,7 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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public class Autotomize : Script, IScriptOnSecondaryEffect
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{
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/// <inheritdoc />
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public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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public void OnSecondaryEffect(IExecutingMove move, IBattlePokemon target, byte hit)
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{
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var user = move.User;
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if (!user.ChangeStatBoost(Statistic.Speed, 2, true, false))
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@@ -30,7 +30,7 @@ public class Autotomize : Script, IScriptOnSecondaryEffect
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return;
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user.Volatile.StackOrAdd(ScriptUtils.ResolveName<AutotomizeEffect>(), () => new AutotomizeEffect());
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var battle = user.BattleData?.Battle;
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var battle = user.Battle;
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battle?.EventHook.Invoke(new DialogEvent("pokemon_became_nimble", new Dictionary<string, object>
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{
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{ "pokemon", user },
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