Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -4,6 +4,6 @@ namespace PkmnLib.Plugin.Gen7.Scripts.MoveVolatile;
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public class RoundPowerBoost : Script, IScriptChangeBasePower
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{
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/// <inheritdoc />
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public void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref ushort basePower) =>
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public void ChangeBasePower(IExecutingMove move, IBattlePokemon target, byte hit, ref ushort basePower) =>
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basePower = basePower.MultiplyOrMax(2f);
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}
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