Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -9,9 +9,9 @@ public class TimerBall : PokeballScript
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}
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/// <inheritdoc />
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public override void ChangeCatchRate(IPokemon target, ref byte catchRate)
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public override void ChangeCatchRate(IBattlePokemon target, ref byte catchRate)
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{
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var battleData = target.BattleData;
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var battleData = target;
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if (battleData is null)
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return;
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