Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -9,7 +9,7 @@ public class NetBall : PokeballScript
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}
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/// <inheritdoc />
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public override void ChangeCatchRate(IPokemon target, ref byte catchRate)
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public override void ChangeCatchRate(IBattlePokemon target, ref byte catchRate)
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{
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if (target.Types.Any(x => x.Name == TypeNames.Water || x.Name == TypeNames.Bug))
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{
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