Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -9,12 +9,10 @@ public class LoveBall : PokeballScript
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}
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/// <inheritdoc />
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public override void ChangeCatchRate(IPokemon target, ref byte catchRate)
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public override void ChangeCatchRate(IBattlePokemon target, ref byte catchRate)
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{
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if (target.BattleData is null)
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return;
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var opponentSide = target.BattleData.SideIndex == 0 ? 1 : 0;
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var opponent = target.BattleData.Battle.Sides[opponentSide].Pokemon.FirstOrDefault(x => x is not null);
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var opponentSide = target.SideIndex == 0 ? 1 : 0;
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var opponent = target.Battle.Sides[opponentSide].Pokemon.FirstOrDefault(x => x is not null);
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if (opponent is null)
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return;
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