Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -8,7 +8,7 @@ public class WonderRoomEffect : Script, IScriptChangeDefensiveStatValue, IScript
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public int TurnsLeft { get; private set; } = 5;
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/// <inheritdoc />
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public void ChangeDefensiveStatValue(IExecutingMove move, IPokemon target, byte hit, uint offensiveStat,
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public void ChangeDefensiveStatValue(IExecutingMove move, IBattlePokemon target, byte hit, uint offensiveStat,
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ImmutableStatisticSet<uint> targetStats, Statistic stat, ref uint value)
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{
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value = move.UseMove.Category switch
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