Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
This commit is contained in:
@@ -3,10 +3,10 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Battle;
|
||||
[Script(ScriptCategory.Battle, "water_sport")]
|
||||
public class WaterSportEffect : Script, IScriptChangeMoveDamage, IScriptOnSwitchOut
|
||||
{
|
||||
public readonly HashSet<IPokemon> Placers = new();
|
||||
public readonly HashSet<IBattlePokemon> Placers = new();
|
||||
|
||||
/// <inheritdoc />
|
||||
public void ChangeMoveDamage(IExecutingMove move, IPokemon target, byte hit, ref uint damage)
|
||||
public void ChangeMoveDamage(IExecutingMove move, IBattlePokemon target, byte hit, ref uint damage)
|
||||
{
|
||||
if (move.UseMove.MoveType.Name == TypeNames.Fire)
|
||||
{
|
||||
@@ -15,7 +15,7 @@ public class WaterSportEffect : Script, IScriptChangeMoveDamage, IScriptOnSwitch
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public void OnSwitchOut(IPokemon oldPokemon, byte position)
|
||||
public void OnSwitchOut(IBattlePokemon oldPokemon, byte position)
|
||||
{
|
||||
if (!Placers.Contains(oldPokemon))
|
||||
return;
|
||||
|
||||
Reference in New Issue
Block a user