Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -6,7 +6,7 @@ public class MudSportEffect : Script, IScriptChangeBasePower, IScriptOnEndTurn
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private int _turnsLeft = 5;
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/// <inheritdoc />
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public void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref ushort basePower)
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public void ChangeBasePower(IExecutingMove move, IBattlePokemon target, byte hit, ref ushort basePower)
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{
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if (move.UseMove.MoveType.Name == TypeNames.Electric)
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{
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