Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -4,7 +4,7 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Battle;
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public class IonDelugeEffect : Script, IScriptChangeMoveType, IScriptOnEndTurn
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{
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/// <inheritdoc />
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public void ChangeMoveType(IExecutingMove move, IPokemon target, byte hit, ref TypeIdentifier? moveType)
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public void ChangeMoveType(IExecutingMove move, IBattlePokemon target, byte hit, ref TypeIdentifier? moveType)
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{
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if (moveType?.Name == TypeNames.Normal &&
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target.Library.StaticLibrary.Types.TryGetTypeIdentifier(TypeNames.Electric, out var electricType))
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