Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -11,12 +11,12 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
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public class WeakArmor : Script, IScriptOnIncomingHit
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{
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/// <inheritdoc />
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public void OnIncomingHit(IExecutingMove move, IPokemon target, byte hit)
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public void OnIncomingHit(IExecutingMove move, IBattlePokemon target, byte hit)
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{
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if (move.UseMove.Category != MoveCategory.Physical)
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return;
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target.BattleData?.Battle.EventHook.Invoke(new AbilityTriggerEvent(target));
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target.Battle.EventHook.Invoke(new AbilityTriggerEvent(target));
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target.ChangeStatBoost(Statistic.Defense, -1, true, false);
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target.ChangeStatBoost(Statistic.Speed, 1, true, false);
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}
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