Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper

This commit is contained in:
2026-08-28 15:20:26 +02:00
parent 942be8eaeb
commit 8a2733a0a9
859 changed files with 4408 additions and 5331 deletions

View File

@@ -9,7 +9,7 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
public class Refrigerate : Script, IScriptChangeMoveType, IScriptChangeBasePower
{
/// <inheritdoc />
public void ChangeMoveType(IExecutingMove move, IPokemon target, byte hit, ref TypeIdentifier? typeIdentifier)
public void ChangeMoveType(IExecutingMove move, IBattlePokemon target, byte hit, ref TypeIdentifier? typeIdentifier)
{
if (typeIdentifier?.Name == TypeNames.Normal &&
move.Battle.Library.StaticLibrary.Types.TryGetTypeIdentifier(TypeNames.Ice, out var iceType))
@@ -17,7 +17,7 @@ public class Refrigerate : Script, IScriptChangeMoveType, IScriptChangeBasePower
}
/// <inheritdoc />
public void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref ushort basePower)
public void ChangeBasePower(IExecutingMove move, IBattlePokemon target, byte hit, ref ushort basePower)
{
if (move.GetHitData(target, hit).Type?.Name == TypeNames.Ice)
basePower = (ushort)(basePower * 1.2f); // Boost Normal-type moves by 30%