Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper

This commit is contained in:
2026-08-28 15:20:26 +02:00
parent 942be8eaeb
commit 8a2733a0a9
859 changed files with 4408 additions and 5331 deletions

View File

@@ -9,14 +9,14 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
public class Rattled : Script, IScriptOnIncomingHit
{
/// <inheritdoc />
public void OnIncomingHit(IExecutingMove move, IPokemon target, byte hit)
public void OnIncomingHit(IExecutingMove move, IBattlePokemon target, byte hit)
{
var type = move.GetHitData(target, hit).Type;
if (type is null)
return;
if (type.Value.Name != TypeNames.Bug && type.Value.Name != TypeNames.Ghost && type.Value.Name != TypeNames.Dark)
return;
target.BattleData?.Battle.EventHook.Invoke(new AbilityTriggerEvent(target));
target.Battle.EventHook.Invoke(new AbilityTriggerEvent(target));
target.ChangeStatBoost(Statistic.Speed, 1, true, false);
}
}