Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -32,7 +32,7 @@ public class PreventStatLowering : Script, IScriptOnInitialize, IScriptPreventSt
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}
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/// <inheritdoc />
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public void PreventStatBoostChange(IPokemon target, Statistic stat, sbyte amount, bool selfInflicted,
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public void PreventStatBoostChange(IBattlePokemon target, Statistic stat, sbyte amount, bool selfInflicted,
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ref bool prevent)
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{
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if (_statistic is not null && _statistic != stat)
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@@ -41,7 +41,7 @@ public class PreventStatLowering : Script, IScriptOnInitialize, IScriptPreventSt
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return;
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if (!selfInflicted)
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{
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target.BattleData?.Battle.EventHook.Invoke(new AbilityTriggerEvent(target));
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target.Battle.EventHook.Invoke(new AbilityTriggerEvent(target));
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prevent = true;
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}
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}
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