Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -11,7 +11,7 @@ public class PoisonTouch : Script, IScriptOnIncomingHit
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private const int PoisonChance = 30;
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/// <inheritdoc />
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public void OnIncomingHit(IExecutingMove move, IPokemon target, byte hit)
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public void OnIncomingHit(IExecutingMove move, IBattlePokemon target, byte hit)
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{
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if (move.GetHitData(target, hit).IsContact && move.Battle.Random.GetInt(0, 100) < PoisonChance)
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move.User.SetStatus(ScriptUtils.ResolveName<Status.Poisoned>(), target);
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