Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -9,7 +9,7 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
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public class Pixilate : Script, IScriptChangeMoveType, IScriptChangeBasePower
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{
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/// <inheritdoc />
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public void ChangeMoveType(IExecutingMove move, IPokemon target, byte hit, ref TypeIdentifier? typeIdentifier)
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public void ChangeMoveType(IExecutingMove move, IBattlePokemon target, byte hit, ref TypeIdentifier? typeIdentifier)
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{
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if (typeIdentifier?.Name == TypeNames.Normal &&
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move.Battle.Library.StaticLibrary.Types.TryGetTypeIdentifier(TypeNames.Fairy, out var fairyType))
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@@ -17,7 +17,7 @@ public class Pixilate : Script, IScriptChangeMoveType, IScriptChangeBasePower
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}
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/// <inheritdoc />
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public void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref ushort basePower)
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public void ChangeBasePower(IExecutingMove move, IBattlePokemon target, byte hit, ref ushort basePower)
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{
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if (move.GetHitData(target, hit).Type?.Name == TypeNames.Fairy)
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basePower = (ushort)(basePower * 1.2f); // Boost Normal-type moves by 30%
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