Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper

This commit is contained in:
2026-08-28 15:20:26 +02:00
parent 942be8eaeb
commit 8a2733a0a9
859 changed files with 4408 additions and 5331 deletions

View File

@@ -9,14 +9,14 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
public class Normalize : Script, IScriptChangeMoveType, IScriptChangeBasePower
{
/// <inheritdoc />
public void ChangeMoveType(IExecutingMove move, IPokemon target, byte hit, ref TypeIdentifier? typeIdentifier)
public void ChangeMoveType(IExecutingMove move, IBattlePokemon target, byte hit, ref TypeIdentifier? typeIdentifier)
{
if (move.Battle.Library.StaticLibrary.Types.TryGetTypeIdentifier(TypeNames.Normal, out var normalType))
typeIdentifier = normalType;
}
/// <inheritdoc />
public void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref ushort basePower)
public void ChangeBasePower(IExecutingMove move, IBattlePokemon target, byte hit, ref ushort basePower)
{
if (move.GetHitData(target, hit).Type?.Name == TypeNames.Normal)
basePower = (ushort)(basePower * 1.2f); // Boost Normal-type moves by 30%