Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper

This commit is contained in:
2026-08-28 15:20:26 +02:00
parent 942be8eaeb
commit 8a2733a0a9
859 changed files with 4408 additions and 5331 deletions

View File

@@ -9,21 +9,22 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
public class MagmaArmor : Script, IScriptOnSwitchIn, IScriptPreventStatusChange
{
/// <inheritdoc />
public void PreventStatusChange(IPokemon pokemon, StringKey status, bool selfInflicted, ref bool preventStatus)
public void PreventStatusChange(IBattlePokemon pokemon, StringKey status, bool selfInflicted,
ref bool preventStatus)
{
if (status == ScriptUtils.ResolveName<Status.Frozen>())
{
pokemon.BattleData?.Battle.EventHook.Invoke(new AbilityTriggerEvent(pokemon));
pokemon.Battle.EventHook.Invoke(new AbilityTriggerEvent(pokemon));
preventStatus = true;
}
}
/// <inheritdoc />
public void OnSwitchIn(IPokemon pokemon, byte position)
public void OnSwitchIn(IBattlePokemon pokemon, byte position)
{
if (pokemon.HasStatus(ScriptUtils.ResolveName<Status.Frozen>()))
{
pokemon.BattleData?.Battle.EventHook.Invoke(new AbilityTriggerEvent(pokemon));
pokemon.Battle.EventHook.Invoke(new AbilityTriggerEvent(pokemon));
pokemon.ClearStatus();
}
}