Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
This commit is contained in:
@@ -9,7 +9,8 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
|
||||
public class Limber : Script, IScriptPreventStatusChange
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public void PreventStatusChange(IPokemon pokemon, StringKey status, bool selfInflicted, ref bool preventStatus)
|
||||
public void PreventStatusChange(IBattlePokemon pokemon, StringKey status, bool selfInflicted,
|
||||
ref bool preventStatus)
|
||||
{
|
||||
if (status != ScriptUtils.ResolveName<Status.Paralyzed>())
|
||||
return;
|
||||
@@ -18,7 +19,7 @@ public class Limber : Script, IScriptPreventStatusChange
|
||||
if (selfInflicted)
|
||||
return;
|
||||
|
||||
pokemon.BattleData?.Battle.EventHook.Invoke(new AbilityTriggerEvent(pokemon));
|
||||
pokemon.Battle.EventHook.Invoke(new AbilityTriggerEvent(pokemon));
|
||||
preventStatus = true;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user