Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper

This commit is contained in:
2026-08-28 15:20:26 +02:00
parent 942be8eaeb
commit 8a2733a0a9
859 changed files with 4408 additions and 5331 deletions

View File

@@ -9,14 +9,14 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
public class Intimidate : Script, IScriptOnSwitchIn
{
/// <inheritdoc />
public void OnSwitchIn(IPokemon pokemon, byte position)
public void OnSwitchIn(IBattlePokemon pokemon, byte position)
{
var battle = pokemon.BattleData?.Battle;
var battle = pokemon.Battle;
if (battle is null)
return;
var opponents = battle.Sides.Where(side => side != pokemon.BattleData?.BattleSide)
.SelectMany(side => side.Pokemon).WhereNotNull().Where(opponent => opponent.IsUsable);
var opponents = battle.Sides.Where(side => side != pokemon.BattleSide).SelectMany(side => side.Pokemon)
.WhereNotNull().Where(opponent => opponent.IsUsable);
EventBatchId batchId = new();
battle.EventHook.Invoke(new AbilityTriggerEvent(pokemon));