Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -11,7 +11,7 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
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public class Hustle : Script, IScriptChangeOffensiveStatValue, IScriptChangeAccuracy
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{
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/// <inheritdoc />
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public void ChangeOffensiveStatValue(IExecutingMove move, IPokemon target, byte hit, uint defensiveStat,
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public void ChangeOffensiveStatValue(IExecutingMove move, IBattlePokemon target, byte hit, uint defensiveStat,
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ImmutableStatisticSet<uint> targetStats, Statistic stat, ref uint value)
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{
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if (stat != Statistic.Attack)
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@@ -20,7 +20,8 @@ public class Hustle : Script, IScriptChangeOffensiveStatValue, IScriptChangeAccu
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}
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/// <inheritdoc />
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public void ChangeAccuracy(IExecutingMove executingMove, IPokemon target, byte hitIndex, ref int modifiedAccuracy)
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public void ChangeAccuracy(IExecutingMove executingMove, IBattlePokemon target, byte hitIndex,
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ref int modifiedAccuracy)
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{
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if (executingMove.UseMove.Category == MoveCategory.Physical)
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{
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