Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper

This commit is contained in:
2026-08-28 15:20:26 +02:00
parent 942be8eaeb
commit 8a2733a0a9
859 changed files with 4408 additions and 5331 deletions

View File

@@ -11,7 +11,7 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
public class Hustle : Script, IScriptChangeOffensiveStatValue, IScriptChangeAccuracy
{
/// <inheritdoc />
public void ChangeOffensiveStatValue(IExecutingMove move, IPokemon target, byte hit, uint defensiveStat,
public void ChangeOffensiveStatValue(IExecutingMove move, IBattlePokemon target, byte hit, uint defensiveStat,
ImmutableStatisticSet<uint> targetStats, Statistic stat, ref uint value)
{
if (stat != Statistic.Attack)
@@ -20,7 +20,8 @@ public class Hustle : Script, IScriptChangeOffensiveStatValue, IScriptChangeAccu
}
/// <inheritdoc />
public void ChangeAccuracy(IExecutingMove executingMove, IPokemon target, byte hitIndex, ref int modifiedAccuracy)
public void ChangeAccuracy(IExecutingMove executingMove, IBattlePokemon target, byte hitIndex,
ref int modifiedAccuracy)
{
if (executingMove.UseMove.Category == MoveCategory.Physical)
{