Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper

This commit is contained in:
2026-08-28 15:20:26 +02:00
parent 942be8eaeb
commit 8a2733a0a9
859 changed files with 4408 additions and 5331 deletions

View File

@@ -10,7 +10,7 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
public class Galvanize : Script, IScriptChangeMoveType, IScriptChangeDamageModifier
{
/// <inheritdoc />
public void ChangeMoveType(IExecutingMove move, IPokemon target, byte hit, ref TypeIdentifier? typeIdentifier)
public void ChangeMoveType(IExecutingMove move, IBattlePokemon target, byte hit, ref TypeIdentifier? typeIdentifier)
{
if (typeIdentifier?.Name == TypeNames.Normal &&
move.Battle.Library.StaticLibrary.Types.TryGetTypeIdentifier(TypeNames.Electric, out var electricType))
@@ -20,7 +20,7 @@ public class Galvanize : Script, IScriptChangeMoveType, IScriptChangeDamageModif
}
/// <inheritdoc />
public void ChangeDamageModifier(IExecutingMove move, IPokemon target, byte hit, ref float modifier)
public void ChangeDamageModifier(IExecutingMove move, IBattlePokemon target, byte hit, ref float modifier)
{
if (move.GetHitData(target, hit).Type?.Name == TypeNames.Electric)
modifier *= 1.2f;