Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper

This commit is contained in:
2026-08-28 15:20:26 +02:00
parent 942be8eaeb
commit 8a2733a0a9
859 changed files with 4408 additions and 5331 deletions

View File

@@ -10,18 +10,18 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
public class BattleBond : Script, IScriptChangeNumberOfHits, IScriptOnOpponentFaints, IScriptChangeBasePower
{
/// <inheritdoc />
public void OnOpponentFaints(IExecutingMove move, IPokemon target, byte hit)
public void OnOpponentFaints(IExecutingMove move, IBattlePokemon target, byte hit)
{
if (move.User.Species.Name == SpeciesNames.Greninja && move.User.Form.Name != FormNames.Ash &&
move.User.Species.TryGetForm(FormNames.Ash, out var ashForm))
{
move.User.BattleData?.Battle.EventHook.Invoke(new AbilityTriggerEvent(move.User));
move.User.Battle.EventHook.Invoke(new AbilityTriggerEvent(move.User));
move.User.ChangeForm(ashForm);
}
}
/// <inheritdoc />
public void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref ushort basePower)
public void ChangeBasePower(IExecutingMove move, IBattlePokemon target, byte hit, ref ushort basePower)
{
if (move.UseMove.Name == MoveNames.WaterShuriken && move.User.Form.Name == FormNames.Ash)
basePower = 20;