Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper

This commit is contained in:
2026-08-28 15:20:26 +02:00
parent 942be8eaeb
commit 8a2733a0a9
859 changed files with 4408 additions and 5331 deletions

View File

@@ -8,7 +8,7 @@ namespace PkmnLib.Dynamic.Events;
public class SwitchEvent : IEventData
{
/// <inheritdoc cref="SwitchEvent"/>
public SwitchEvent(byte sideIndex, byte position, IPokemon? pokemon)
public SwitchEvent(byte sideIndex, byte position, IBattlePokemon? pokemon)
{
SideIndex = sideIndex;
Position = position;
@@ -28,7 +28,7 @@ public class SwitchEvent : IEventData
/// <summary>
/// The Pokémon that is switching in. If null, no Pokémon is switching in, and the slot is empty after the switch.
/// </summary>
public IPokemon? Pokemon { get; init; }
public IBattlePokemon? Pokemon { get; init; }
/// <inheritdoc />
public EventBatchId BatchId { get; init; }