Move all battle state from IPokemon to an ephemeral IBattlePokemon wrapper
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@@ -8,7 +8,7 @@ namespace PkmnLib.Dynamic.Events;
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public record DamageEvent : IEventData
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{
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/// <inheritdoc cref="DamageEvent"/>
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public DamageEvent(IPokemon pokemon, uint previousHealth, uint newHealth, DamageSource source)
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public DamageEvent(IBattlePokemon pokemon, uint previousHealth, uint newHealth, DamageSource source)
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{
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Pokemon = pokemon;
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PreviousHealth = previousHealth;
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@@ -19,7 +19,7 @@ public record DamageEvent : IEventData
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/// <summary>
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/// The Pokemon that took damage.
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/// </summary>
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public IPokemon Pokemon { get; init; }
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public IBattlePokemon Pokemon { get; init; }
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/// <summary>
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/// The previous health of the Pokemon.
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