More abilities, refactor IPokemon.SetStatus to pass pokemon that caused the status change
All checks were successful
Build / Build (push) Successful in 50s

This commit is contained in:
2025-06-15 12:29:13 +02:00
parent defb1349ca
commit 85d97cb9e6
37 changed files with 214 additions and 46 deletions

View File

@@ -8,7 +8,7 @@ public class BeakBlastEffect : Script
{
if (move.GetHitData(target, hit).IsContact)
{
move.User.SetStatus("burned", false);
move.User.SetStatus(ScriptUtils.ResolveName<Status.Burned>(), move.User);
}
}
}