More abilities, refactor IPokemon.SetStatus to pass pokemon that caused the status change
All checks were successful
Build / Build (push) Successful in 50s

This commit is contained in:
2025-06-15 12:29:13 +02:00
parent defb1349ca
commit 85d97cb9e6
37 changed files with 214 additions and 46 deletions

View File

@@ -0,0 +1,20 @@
namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
/// <summary>
/// Sweet Veil is an ability that prevents the Pokémon and its allies from falling asleep.
///
/// <see href="https://bulbapedia.bulbagarden.net/wiki/Sweet_Veil_(Ability)">Bulbapedia - Sweet Veil</see>
/// </summary>
[Script(ScriptCategory.Ability, "sweet_veil")]
public class SweetVeil : Script
{
/// <inheritdoc />
public override void PreventStatusChange(IPokemon pokemon, StringKey status, bool selfInflicted,
ref bool preventStatus)
{
if (status == ScriptUtils.ResolveName<Status.Sleep>())
{
preventStatus = true;
}
}
}