Migrate to TUnit for unit tests
This commit is contained in:
@@ -21,7 +21,7 @@ public class DamageCalculatorTests
|
||||
/// That means Ice Fang will do between 168 and 196 HP damage, depending on luck.
|
||||
/// </para>
|
||||
[Test]
|
||||
public void BulbapediaExampleDamageTest()
|
||||
public async Task BulbapediaExampleDamageTest()
|
||||
{
|
||||
var attacker = new Mock<IPokemon>();
|
||||
// Imagine a level 75 Glaceon
|
||||
@@ -58,6 +58,6 @@ public class DamageCalculatorTests
|
||||
var damage = damageCalculator.GetDamage(executingMove.Object, defender.Object, 0, hit.Object);
|
||||
// That means Ice Fang will do between 168 and 196 HP damage, depending on luck.
|
||||
// Note that we are testing deterministic damage, so we expect the maximum damage.
|
||||
Assert.That(damage, Is.EqualTo(196));
|
||||
await Assert.That(damage).IsEqualTo((uint)196);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user