Migrate to TUnit for unit tests
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@@ -1,5 +1,6 @@
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using System.Collections;
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using System.Text.Json;
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using EnumerableAsyncProcessor.Extensions;
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using PkmnLib.Dynamic.Models;
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using PkmnLib.Static.Species;
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using PkmnLib.Tests.Integration.Models;
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@@ -8,36 +9,34 @@ namespace PkmnLib.Tests.Integration;
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public class IntegrationTestRunner
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{
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private static IEnumerable TestCases
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public static IEnumerable<IntegrationTestModel> TestCases()
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{
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get
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var files = Directory.GetFiles("Integration/Tests", "*.json");
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var serializerOptions = new JsonSerializerOptions
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{
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var files = Directory.GetFiles("Integration/Tests", "*.json");
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var serializerOptions = new JsonSerializerOptions
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{
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PropertyNameCaseInsensitive = true,
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};
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foreach (var file in files)
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{
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var json = File.ReadAllText(file);
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var test = JsonSerializer.Deserialize<IntegrationTestModel>(json, serializerOptions)!;
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yield return new TestCaseData(test).SetName(test.Name).SetDescription(test.Description);
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}
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PropertyNameCaseInsensitive = true,
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};
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foreach (var file in files)
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{
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var json = File.ReadAllText(file);
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var test = JsonSerializer.Deserialize<IntegrationTestModel>(json, serializerOptions)!;
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yield return test;
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}
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}
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[TestCaseSource(nameof(TestCases))]
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public void RunIntegrationTest(IntegrationTestModel test)
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[Test]
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[MethodDataSource(nameof(TestCases))]
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public async Task RunIntegrationTest(IntegrationTestModel test)
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{
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var library = LibraryHelpers.LoadLibrary();
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var parties = test.BattleSetup.Parties.Select(IBattleParty (x) =>
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var parties = await test.BattleSetup.Parties.SelectAsync(async Task<IBattleParty> (x) =>
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{
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var party = new PokemonParty(6);
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for (var index = 0; index < x.Pokemon.Length; index++)
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{
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var pokemon = x.Pokemon[index];
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Assert.That(library.StaticLibrary.Species.TryGet(pokemon.Species, out var species), Is.True);
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await Assert.That(library.StaticLibrary.Species.TryGet(pokemon.Species, out var species)).IsTrue();
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var mon = new PokemonImpl(library, species!, species!.GetDefaultForm(), new AbilityIndex
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{
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IsHidden = false,
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@@ -53,13 +52,13 @@ public class IntegrationTestRunner
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}
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return new BattlePartyImpl(party, x.Indices.Select(y => new ResponsibleIndex(y[0], y[1])).ToArray());
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}).ToArray();
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}).ProcessOneAtATime().GetResultsAsync();
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var battle = new BattleImpl(library, parties, test.BattleSetup.CanFlee, test.BattleSetup.NumberOfSides,
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test.BattleSetup.PositionsPerSide);
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foreach (var action in test.Actions)
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{
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action.Execute(battle);
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await action.Execute(battle);
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}
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}
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}
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