More abilities, implemented support for form inheritance
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24
Plugins/PkmnLib.Plugin.Gen7/Scripts/Abilities/NoGuard.cs
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24
Plugins/PkmnLib.Plugin.Gen7/Scripts/Abilities/NoGuard.cs
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namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
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/// <summary>
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/// No Guard is an ability that ensures all moves used by and against the Pokémon hit without fail.
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///
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/// <see href="https://bulbapedia.bulbagarden.net/wiki/No_Guard_(Ability)">Bulbapedia - No Guard</see>
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/// </summary>
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[Script(ScriptCategory.Ability, "no_guard")]
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public class NoGuard : Script
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{
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/// <inheritdoc />
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public override void ChangeIncomingAccuracy(IExecutingMove executingMove, IPokemon target, byte hitIndex,
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ref int modifiedAccuracy)
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{
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modifiedAccuracy = 2000;
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}
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/// <inheritdoc />
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public override void ChangeAccuracy(IExecutingMove executingMove, IPokemon target, byte hitIndex,
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ref int modifiedAccuracy)
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{
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modifiedAccuracy = 2000;
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}
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}
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