Move data and data loading to plugin libraries.
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using System.Collections.Generic;
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using System.Linq;
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using PkmnLib.Dynamic;
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using PkmnLib.Dynamic.Libraries;
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using PkmnLib.Static.Moves;
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using PkmnLib.Static.Utils;
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namespace PkmnLib.Plugin.Gen7.Libraries.Battling;
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public class Gen7MiscLibrary : IMiscLibrary
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{
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private readonly IMoveData _struggleData = new MoveDataImpl("struggle", new TypeIdentifier(0, "none"),
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MoveCategory.Physical, 50, 255, 255, MoveTarget.Any, 0,
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new SecondaryEffectImpl(-1, "struggle", new Dictionary<StringKey, object?>()), ["not_sketchable"]);
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/// <inheritdoc />
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public ITurnChoice ReplacementChoice(IPokemon user, byte targetSide, byte targetPosition) =>
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new MoveChoice(user, new LearnedMoveImpl(_struggleData, MoveLearnMethod.Unknown), targetSide, targetPosition);
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/// <inheritdoc />
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public TimeOfDay GetTimeOfDay()
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{
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var time = StaticHelpers.GetCurrentDateTime().LocalDateTime;
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var hour = time.Hour;
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return hour switch
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{
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>= 0 and <= 5 => TimeOfDay.Night,
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>= 6 and <= 9 => TimeOfDay.Morning,
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>= 10 and <= 16 => TimeOfDay.Day,
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17 => TimeOfDay.Evening,
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_ => TimeOfDay.Night,
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};
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}
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/// <inheritdoc />
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public bool CanFlee(IBattle battle, IFleeChoice fleeChoice)
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{
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var user = fleeChoice.User;
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var battleData = user.BattleData;
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if (battleData == null)
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return false;
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var opponentSide = battle.Sides[battleData.SideIndex == 0 ? 1 : 0];
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var opponent = opponentSide.Pokemon.FirstOrDefault(x => x is not null);
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if (opponent == null)
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return true;
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var userSpeed = user.FlatStats.Speed;
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var opponentSpeed = opponent.FlatStats.Speed;
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// If the player's active Pokémon's Speed is greater than or equal to the wild Pokémon's Speed, fleeing will
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// always succeed
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if (userSpeed >= opponentSpeed)
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return true;
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var userSide = battle.Sides[battleData.SideIndex];
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userSide.RegisterFleeAttempt();
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var fleeChance = (userSpeed * 32 / (opponentSpeed / 4) + 30 * userSide.FleeAttempts) / 256;
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var random = battle.Random.GetInt(0, 100);
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return random < fleeChance;
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}
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}
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