Even more moves
This commit is contained in:
parent
c22ad1a793
commit
807acf1947
@ -99,8 +99,39 @@ public class BattleChoiceQueue : IDeepCloneable
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return true;
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}
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/// <summary>
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/// This moves the choice of a specific Pokémon to the end of the queue, making it the last choice to be executed.
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/// </summary>
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/// <returns>
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/// Returns true if the Pokémon was found and moved, false otherwise.
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/// </returns>
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public bool MovePokemonChoiceLast(IPokemon pokemon)
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{
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var index = Array.FindIndex(_choices, _currentIndex, choice => choice?.User == pokemon);
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if (index == -1)
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return false;
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var choice = _choices[index];
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_choices[index] = null;
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// Put all choices after the index of the choice forward
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for (var i = index; i < _choices.Length - 1; i++)
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_choices[i] = _choices[i + 1];
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// And insert the choice at the end
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_choices[^1] = choice;
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return true;
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}
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internal IReadOnlyList<ITurnChoice?> GetChoices() => _choices;
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public ITurnChoice? FirstOrDefault(Func<ITurnChoice, bool> predicate) =>
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_choices.WhereNotNull().FirstOrDefault(predicate);
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_choices.Skip(_currentIndex).WhereNotNull().FirstOrDefault(predicate);
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public void Remove(ITurnChoice choice)
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{
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var index = Array.FindIndex(_choices, _currentIndex, x => x == choice);
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if (index == -1)
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return;
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_choices[index] = null;
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for (var i = index; i > _currentIndex; i--)
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_choices[i] = _choices[i - 1];
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}
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}
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@ -45,6 +45,8 @@ internal static class MoveTurnExecutor
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var targets =
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TargetResolver.ResolveTargets(battle, moveChoice.TargetSide, moveChoice.TargetPosition, targetType);
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moveChoice.RunScriptHook(x => x.ChangeTargets(moveChoice, ref targets));
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var targetSide = battle.Sides[moveChoice.TargetSide];
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targetSide.RunScriptHook(x => x.ChangeIncomingTargets(moveChoice, ref targets));
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byte numberOfHits = 1;
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moveChoice.RunScriptHook(x => x.ChangeNumberOfHits(moveChoice, ref numberOfHits));
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@ -140,6 +140,10 @@ public abstract class Script : IDeepCloneable
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{
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}
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public virtual void ChangeIncomingTargets(IMoveChoice moveChoice, ref IReadOnlyList<IPokemon?> targets)
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{
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}
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/// <summary>
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/// This function allows you to change a move into a multi-hit move. The number of hits set here
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/// gets used as the number of hits. If set to 0, this will behave as if the move missed on its
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@ -8533,7 +8533,10 @@
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"contact",
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"protect",
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"mirror"
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]
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],
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"effect": {
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"name": "pursuit"
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}
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},
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{
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"name": "quash",
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@ -8547,7 +8550,10 @@
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"flags": [
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"protect",
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"mirror"
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]
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],
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"effect": {
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"name": "quash"
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}
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},
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{
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"name": "quick_attack",
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@ -8563,6 +8569,7 @@
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"protect",
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"mirror"
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]
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// No secondary effect
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},
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{
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"name": "quick_guard",
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@ -8575,7 +8582,10 @@
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"category": "status",
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"flags": [
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"snatch"
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]
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],
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"effect": {
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"name": "quick_guard"
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}
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},
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{
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"name": "quiver_dance",
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@ -8589,7 +8599,15 @@
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"flags": [
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"snatch",
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"dance"
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]
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],
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"effect": {
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"name": "change_multiple_user_stat_boosts",
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"parameters": {
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"specialAttack": 1,
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"specialDefense": 1,
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"speed": 1
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}
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}
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},
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{
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"name": "rage",
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@ -8604,7 +8622,10 @@
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"contact",
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"protect",
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"mirror"
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]
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],
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"effect": {
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"name": "rage"
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}
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},
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{
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"name": "rage_powder",
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@ -8617,7 +8638,10 @@
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"category": "status",
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"flags": [
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"powder"
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]
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],
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"effect": {
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"name": "rage_powder"
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}
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},
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{
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"name": "rain_dance",
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@ -8628,7 +8652,10 @@
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"priority": 0,
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"target": "All",
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"category": "status",
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"flags": []
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"flags": [],
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"effect": {
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"name": "rain_dance"
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}
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},
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{
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"name": "rapid_spin",
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@ -8643,7 +8670,10 @@
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"contact",
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"protect",
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"mirror"
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]
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],
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"effect": {
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"name": "rapid_spin"
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}
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},
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{
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"name": "razor_leaf",
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@ -8657,7 +8687,10 @@
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"flags": [
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"protect",
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"mirror"
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]
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],
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"effect": {
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"name": "increased_critical_stage"
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}
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},
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{
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"name": "razor_shell",
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@ -8672,7 +8705,14 @@
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"contact",
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"protect",
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"mirror"
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]
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],
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"effect": {
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"name": "change_target_defense",
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"chance": 50,
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"parameters": {
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"amount": -1
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}
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}
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},
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{
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"name": "razor_wind",
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@ -8687,7 +8727,10 @@
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"charge",
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"protect",
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"mirror"
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]
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],
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"effect": {
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"name": "razor_wind"
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}
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},
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{
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"name": "recover",
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@ -8701,7 +8744,13 @@
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"flags": [
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"snatch",
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"heal"
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]
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],
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"effect": {
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"name": "heal_percent",
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"parameters": {
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"healPercent": 0.5
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}
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}
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},
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{
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"name": "recycle",
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107
PkmnLib.Tests/Dynamic/ChoiceQueueTests.cs
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107
PkmnLib.Tests/Dynamic/ChoiceQueueTests.cs
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@ -0,0 +1,107 @@
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using Moq;
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using PkmnLib.Dynamic.Models;
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using PkmnLib.Dynamic.Models.Choices;
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namespace PkmnLib.Tests.Dynamic;
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public class ChoiceQueueTests
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{
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[Test]
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public async Task ChoiceQueue_MovePokemonChoiceNext()
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{
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var pokemon1 = new Mock<IPokemon>();
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var pokemon2 = new Mock<IPokemon>();
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var pokemon3 = new Mock<IPokemon>();
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var pokemon4 = new Mock<IPokemon>();
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var choice1 = new Mock<ITurnChoice>();
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choice1.Setup(c => c.User).Returns(pokemon1.Object);
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var choice2 = new Mock<ITurnChoice>();
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choice2.Setup(c => c.User).Returns(pokemon2.Object);
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var choice3 = new Mock<ITurnChoice>();
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choice3.Setup(c => c.User).Returns(pokemon3.Object);
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var choice4 = new Mock<ITurnChoice>();
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choice4.Setup(c => c.User).Returns(pokemon4.Object);
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var queue = new BattleChoiceQueue([choice1.Object, choice2.Object, choice3.Object, choice4.Object]);
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var result = queue.MovePokemonChoiceNext(pokemon3.Object);
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await Assert.That(result).IsTrue();
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await Assert.That(queue.Dequeue()).IsEqualTo(choice3.Object);
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}
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[Test]
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public async Task ChoiceQueue_MovePokemonChoiceNextFailsIfAlreadyExecuted()
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{
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var pokemon1 = new Mock<IPokemon>();
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var pokemon2 = new Mock<IPokemon>();
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var pokemon3 = new Mock<IPokemon>();
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var pokemon4 = new Mock<IPokemon>();
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var choice1 = new Mock<ITurnChoice>();
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choice1.Setup(c => c.User).Returns(pokemon1.Object);
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var choice2 = new Mock<ITurnChoice>();
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choice2.Setup(c => c.User).Returns(pokemon2.Object);
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var choice3 = new Mock<ITurnChoice>();
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choice3.Setup(c => c.User).Returns(pokemon3.Object);
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var choice4 = new Mock<ITurnChoice>();
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choice4.Setup(c => c.User).Returns(pokemon4.Object);
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var queue = new BattleChoiceQueue([choice1.Object, choice2.Object, choice3.Object, choice4.Object]);
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queue.Dequeue();
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var result = queue.MovePokemonChoiceNext(pokemon1.Object);
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await Assert.That(result).IsFalse();
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await Assert.That(queue.Dequeue()).IsEqualTo(choice2.Object);
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}
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[Test]
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public async Task ChoiceQueue_MovePokemonChoiceLast()
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{
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var pokemon1 = new Mock<IPokemon>();
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var pokemon2 = new Mock<IPokemon>();
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var pokemon3 = new Mock<IPokemon>();
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var pokemon4 = new Mock<IPokemon>();
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var choice1 = new Mock<ITurnChoice>();
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choice1.Setup(c => c.User).Returns(pokemon1.Object);
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var choice2 = new Mock<ITurnChoice>();
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choice2.Setup(c => c.User).Returns(pokemon2.Object);
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var choice3 = new Mock<ITurnChoice>();
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choice3.Setup(c => c.User).Returns(pokemon3.Object);
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var choice4 = new Mock<ITurnChoice>();
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choice4.Setup(c => c.User).Returns(pokemon4.Object);
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var queue = new BattleChoiceQueue([choice1.Object, choice2.Object, choice3.Object, choice4.Object]);
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var result = queue.MovePokemonChoiceLast(pokemon2.Object);
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await Assert.That(result).IsTrue();
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await Assert.That(queue.Dequeue()).IsEqualTo(choice1.Object);
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await Assert.That(queue.Dequeue()).IsEqualTo(choice3.Object);
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await Assert.That(queue.Dequeue()).IsEqualTo(choice4.Object);
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await Assert.That(queue.Dequeue()).IsEqualTo(choice2.Object);
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}
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[Test]
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public async Task ChoiceQueue_MovePokemonChoiceLastFailsIfAlreadyExecuted()
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{
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var pokemon1 = new Mock<IPokemon>();
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var pokemon2 = new Mock<IPokemon>();
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var pokemon3 = new Mock<IPokemon>();
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var pokemon4 = new Mock<IPokemon>();
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var choice1 = new Mock<ITurnChoice>();
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choice1.Setup(c => c.User).Returns(pokemon1.Object);
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var choice2 = new Mock<ITurnChoice>();
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choice2.Setup(c => c.User).Returns(pokemon2.Object);
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var choice3 = new Mock<ITurnChoice>();
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choice3.Setup(c => c.User).Returns(pokemon3.Object);
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var choice4 = new Mock<ITurnChoice>();
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choice4.Setup(c => c.User).Returns(pokemon4.Object);
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var queue = new BattleChoiceQueue([choice1.Object, choice2.Object, choice3.Object, choice4.Object]);
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queue.Dequeue();
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var result = queue.MovePokemonChoiceLast(pokemon1.Object);
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await Assert.That(result).IsFalse();
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await Assert.That(queue.Dequeue()).IsEqualTo(choice2.Object);
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await Assert.That(queue.Dequeue()).IsEqualTo(choice3.Object);
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await Assert.That(queue.Dequeue()).IsEqualTo(choice4.Object);
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}
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}
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@ -10,6 +10,7 @@
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Moq" Version="4.20.70"/>
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<PackageReference Include="CSPath" Version="0.0.4"/>
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<PackageReference Include="FluentAssertions" Version="6.12.0"/>
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<PackageReference Include="coverlet.collector" Version="6.0.0"/>
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21
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/Pursuit.cs
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Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/Pursuit.cs
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@ -0,0 +1,21 @@
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using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "pursuit")]
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public class Pursuit : Script
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{
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/// <inheritdoc />
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public override void OnBeforeTurnStart(ITurnChoice choice)
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{
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if (choice is IMoveChoice moveChoice)
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choice.User.Volatile.Add(new PursuitEffect(moveChoice));
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}
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/// <inheritdoc />
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public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit) =>
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move.User.Volatile.Remove<PursuitEffect>();
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/// <inheritdoc />
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public override void OnAfterMove(IExecutingMove move) => move.User.Volatile.Remove<PursuitEffect>();
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}
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18
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/Quash.cs
Normal file
18
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/Quash.cs
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@ -0,0 +1,18 @@
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "quash")]
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public class Quash : Script
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{
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/// <inheritdoc />
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public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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{
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var battleData = move.User.BattleData;
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if (battleData == null)
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return;
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if (battleData.Battle.ChoiceQueue?.MovePokemonChoiceLast(target) == false)
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{
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move.GetHitData(target, hit).Fail();
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}
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}
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}
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13
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/QuickGuard.cs
Normal file
13
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/QuickGuard.cs
Normal file
@ -0,0 +1,13 @@
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using PkmnLib.Plugin.Gen7.Scripts.Side;
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "quick_guard")]
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public class QuickGuard : Script
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{
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/// <inheritdoc />
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public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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{
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move.User.BattleData?.BattleSide.VolatileScripts.Add(new QuickGuardEffect());
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}
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}
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13
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/Rage.cs
Normal file
13
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/Rage.cs
Normal file
@ -0,0 +1,13 @@
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using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "rage")]
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public class Rage : Script
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{
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/// <inheritdoc />
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public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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{
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move.User.Volatile.Add(new RageEffect());
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}
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}
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18
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/RagePowder.cs
Normal file
18
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/RagePowder.cs
Normal file
@ -0,0 +1,18 @@
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using PkmnLib.Plugin.Gen7.Scripts.Side;
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "rage_powder")]
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public class RagePowder : Script
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{
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/// <inheritdoc />
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public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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{
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var battleData = move.User.BattleData;
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if (battleData == null)
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return;
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var effect = battleData.BattleSide.VolatileScripts.Add(new RagePowderEffect(move.User));
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((RagePowderEffect)effect.Script!).User = move.User;
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}
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}
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16
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/RainDance.cs
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16
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/RainDance.cs
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using PkmnLib.Plugin.Gen7.Scripts.Weather;
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "rain_dance")]
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public class RainDance : Script
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{
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/// <inheritdoc />
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public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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{
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var battleData = move.User.BattleData;
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if (battleData == null)
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return;
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battleData.Battle.SetWeather(ScriptUtils.ResolveName<Rain>(), 5);
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}
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}
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23
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/RapidSpin.cs
Normal file
23
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/RapidSpin.cs
Normal file
@ -0,0 +1,23 @@
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using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "rapid_spin")]
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public class RapidSpin : Script
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{
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/// <inheritdoc />
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public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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{
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move.User.Volatile.Remove<LeechSeedEffect>();
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move.User.Volatile.Remove<BindEffect>();
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||||
move.User.Volatile.Remove<FireSpinEffect>();
|
||||
move.User.Volatile.Remove<MagmaStormEffect>();
|
||||
// TODO: Sand Tomb effect removal
|
||||
// TODO: Whirlpool effect removal
|
||||
// TODO: Wrap effect removal
|
||||
|
||||
// TODO: Remove Spikes
|
||||
// TODO: Remove Toxic Spikes
|
||||
// TODO: Remove Stealth Rock
|
||||
}
|
||||
}
|
24
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/RazorWind.cs
Normal file
24
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/RazorWind.cs
Normal file
@ -0,0 +1,24 @@
|
||||
using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
|
||||
|
||||
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
|
||||
|
||||
[Script(ScriptCategory.Move, "razor_wind")]
|
||||
public class RazorWind : Script
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public override void PreventMove(IExecutingMove move, ref bool prevent)
|
||||
{
|
||||
var chargeMoveEffect = move.User.Volatile.Get<ChargeMoveEffect>();
|
||||
if (chargeMoveEffect != null && chargeMoveEffect.MoveName == move.UseMove.Name)
|
||||
return;
|
||||
prevent = true;
|
||||
move.User.Volatile.Add(new ChargeMoveEffect(move.UseMove.Name, move.User, move.MoveChoice.TargetSide,
|
||||
move.MoveChoice.TargetPosition));
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void ChangeCriticalStage(IExecutingMove move, IPokemon target, byte hit, ref byte stage)
|
||||
{
|
||||
stage += 1;
|
||||
}
|
||||
}
|
@ -0,0 +1,27 @@
|
||||
using PkmnLib.Plugin.Gen7.Scripts.Utils;
|
||||
using PkmnLib.Static.Utils;
|
||||
|
||||
namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
|
||||
|
||||
[Script(ScriptCategory.Pokemon, "charge_move_effect")]
|
||||
public class ChargeMoveEffect : Script
|
||||
{
|
||||
public readonly StringKey MoveName;
|
||||
private readonly IPokemon _user;
|
||||
private readonly byte _targetSide;
|
||||
private readonly byte _targetPosition;
|
||||
|
||||
public ChargeMoveEffect(StringKey moveName, IPokemon user, byte targetSide, byte targetPosition)
|
||||
{
|
||||
MoveName = moveName;
|
||||
_user = user;
|
||||
_targetSide = targetSide;
|
||||
_targetPosition = targetPosition;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void ForceTurnSelection(byte sideIndex, byte position, ref ITurnChoice? choice)
|
||||
{
|
||||
choice = TurnChoiceHelper.CreateMoveChoice(_user, MoveName, _targetSide, _targetPosition);
|
||||
}
|
||||
}
|
52
Plugins/PkmnLib.Plugin.Gen7/Scripts/Pokemon/PursuitEffect.cs
Normal file
52
Plugins/PkmnLib.Plugin.Gen7/Scripts/Pokemon/PursuitEffect.cs
Normal file
@ -0,0 +1,52 @@
|
||||
using PkmnLib.Dynamic.Models.BattleFlow;
|
||||
using PkmnLib.Static.Utils;
|
||||
|
||||
namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
|
||||
|
||||
[Script(ScriptCategory.Pokemon, "pursuit")]
|
||||
public class PursuitEffect : Script
|
||||
{
|
||||
private readonly IMoveChoice _choice;
|
||||
|
||||
public PursuitEffect(IMoveChoice choice)
|
||||
{
|
||||
_choice = choice;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void OnSwitchOut(IPokemon oldPokemon, byte position)
|
||||
{
|
||||
var battleData = oldPokemon.BattleData;
|
||||
if (battleData == null)
|
||||
return;
|
||||
if (battleData.Battle.HasEnded)
|
||||
return;
|
||||
|
||||
if (battleData.Position != _choice.TargetPosition || battleData.SideIndex != _choice.TargetSide)
|
||||
return;
|
||||
if (!_choice.User.IsUsable)
|
||||
return;
|
||||
if (_choice.User.BattleData?.IsOnBattlefield != true)
|
||||
return;
|
||||
|
||||
var choiceQueue = battleData.Battle.ChoiceQueue;
|
||||
|
||||
var choice = choiceQueue?.FirstOrDefault(x => x == _choice);
|
||||
if (choice == null)
|
||||
return;
|
||||
choiceQueue!.Remove(choice);
|
||||
_choice.Volatile.Add(new PursuitDoublePowerEffect());
|
||||
RemoveSelf();
|
||||
TurnRunner.ExecuteChoice(battleData.Battle, _choice);
|
||||
}
|
||||
|
||||
[Script(ScriptCategory.Pokemon, "pursuit_double_power")]
|
||||
private class PursuitDoublePowerEffect : Script
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public override void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref byte basePower)
|
||||
{
|
||||
basePower = basePower.MultiplyOrMax(2);
|
||||
}
|
||||
}
|
||||
}
|
19
Plugins/PkmnLib.Plugin.Gen7/Scripts/Pokemon/RageEffect.cs
Normal file
19
Plugins/PkmnLib.Plugin.Gen7/Scripts/Pokemon/RageEffect.cs
Normal file
@ -0,0 +1,19 @@
|
||||
using PkmnLib.Static;
|
||||
|
||||
namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
|
||||
|
||||
[Script(ScriptCategory.Pokemon, "rage")]
|
||||
public class RageEffect : Script
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public override void OnIncomingHit(IExecutingMove move, IPokemon target, byte hit)
|
||||
{
|
||||
move.User.ChangeStatBoost(Statistic.Attack, 1, true);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void OnEndTurn(IBattle battle)
|
||||
{
|
||||
RemoveSelf();
|
||||
}
|
||||
}
|
18
Plugins/PkmnLib.Plugin.Gen7/Scripts/Side/QuickGuardEffect.cs
Normal file
18
Plugins/PkmnLib.Plugin.Gen7/Scripts/Side/QuickGuardEffect.cs
Normal file
@ -0,0 +1,18 @@
|
||||
namespace PkmnLib.Plugin.Gen7.Scripts.Side;
|
||||
|
||||
public class QuickGuardEffect : Script
|
||||
{
|
||||
/// <inheritdoc />
|
||||
/// <inheritdoc />
|
||||
public override void IsInvulnerableToMove(IExecutingMove move, IPokemon target, ref bool invulnerable)
|
||||
{
|
||||
if (move.UseMove.Priority > 0)
|
||||
invulnerable = true;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void OnEndTurn(IBattle battle)
|
||||
{
|
||||
RemoveSelf();
|
||||
}
|
||||
}
|
30
Plugins/PkmnLib.Plugin.Gen7/Scripts/Side/RagePowderEffect.cs
Normal file
30
Plugins/PkmnLib.Plugin.Gen7/Scripts/Side/RagePowderEffect.cs
Normal file
@ -0,0 +1,30 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace PkmnLib.Plugin.Gen7.Scripts.Side;
|
||||
|
||||
[Script(ScriptCategory.Side, "rage_powder")]
|
||||
public class RagePowderEffect : Script
|
||||
{
|
||||
public IPokemon User { get; set; }
|
||||
|
||||
public RagePowderEffect(IPokemon user)
|
||||
{
|
||||
User = user;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void ChangeIncomingTargets(IMoveChoice moveChoice, ref IReadOnlyList<IPokemon?> targets)
|
||||
{
|
||||
// Ignore multi-hit moves
|
||||
if (targets.Count != 1)
|
||||
return;
|
||||
|
||||
targets = [User];
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void OnEndTurn(IBattle battle)
|
||||
{
|
||||
RemoveSelf();
|
||||
}
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user