Even more moves
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@@ -140,6 +140,10 @@ public abstract class Script : IDeepCloneable
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{
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}
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public virtual void ChangeIncomingTargets(IMoveChoice moveChoice, ref IReadOnlyList<IPokemon?> targets)
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{
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}
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/// <summary>
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/// This function allows you to change a move into a multi-hit move. The number of hits set here
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/// gets used as the number of hits. If set to 0, this will behave as if the move missed on its
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