Bunch more moves, changes in how additional information for items works.
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20
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/MultiAttack.cs
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20
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/MultiAttack.cs
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using PkmnLib.Static;
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "multi_attack")]
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public class MultiAttack : Script
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{
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/// <inheritdoc />
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public override void ChangeMoveType(IExecutingMove move, IPokemon target, byte hit, ref TypeIdentifier moveType)
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{
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var item = move.User.HeldItem?.Name.ToString();
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var typeLibrary = move.User.Library.StaticLibrary.Types;
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if (item?.EndsWith("_memory") != true)
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return;
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var memoryType = item[..^7];
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typeLibrary.TryGetTypeIdentifier(memoryType, out moveType);
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}
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}
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