Bunch more moves, changes in how additional information for items works.
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@@ -11,18 +11,18 @@ internal static class MoveTurnExecutor
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internal static void ExecuteMoveChoice(IBattle battle, IMoveChoice moveChoice)
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{
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var chosenMove = moveChoice.ChosenMove;
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var moveData = chosenMove.MoveData;
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var useMove = chosenMove.MoveData;
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var moveDataName = moveData.Name;
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var moveDataName = useMove.Name;
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moveChoice.RunScriptHook(x => x.ChangeMove(moveChoice, ref moveDataName));
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if (moveData.Name != moveDataName)
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if (useMove.Name != moveDataName)
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{
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if (!battle.Library.StaticLibrary.Moves.TryGet(moveDataName, out moveData))
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if (!battle.Library.StaticLibrary.Moves.TryGet(moveDataName, out useMove))
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{
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throw new InvalidOperationException(
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$"The move was changed to '{moveDataName}' by a script, but this move does not exist.");
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}
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var secondaryEffect = moveData.SecondaryEffect;
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var secondaryEffect = useMove.SecondaryEffect;
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if (secondaryEffect != null)
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{
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if (moveChoice.User.Library.ScriptResolver.TryResolve(ScriptCategory.Move, secondaryEffect.Name,
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@@ -30,10 +30,18 @@ internal static class MoveTurnExecutor
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{
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moveChoice.Script.Set(script);
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}
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else
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{
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moveChoice.Script.Clear();
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}
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}
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else
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{
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moveChoice.Script.Clear();
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}
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}
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var targetType = moveData.Target;
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var targetType = useMove.Target;
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var targets =
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TargetResolver.ResolveTargets(battle, moveChoice.TargetSide, moveChoice.TargetPosition, targetType);
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moveChoice.RunScriptHook(x => x.ChangeTargets(moveChoice, ref targets));
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@@ -45,7 +53,7 @@ internal static class MoveTurnExecutor
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return;
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}
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var executingMove = new ExecutingMoveImpl(targets, numberOfHits, chosenMove, moveData, moveChoice);
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var executingMove = new ExecutingMoveImpl(targets, numberOfHits, chosenMove, useMove, moveChoice);
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var prevented = false;
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executingMove.RunScriptHook(x => x.PreventMove(executingMove, ref prevented));
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@@ -117,8 +125,14 @@ internal static class MoveTurnExecutor
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var hitData = (HitData)executingMove.GetDataFromRawIndex(targetHitStat + i);
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hitData.Type = hitType;
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var effectiveness = battle.Library.StaticLibrary.Types.GetEffectiveness(hitType, target.Types);
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var types = target.Types.ToList();
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executingMove.RunScriptHook(x => x.ChangeTypesForMove(executingMove, target, hitIndex, types));
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target.RunScriptHook(x => x.ChangeTypesForIncomingMove(executingMove, target, hitIndex, types));
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var effectiveness = battle.Library.StaticLibrary.Types.GetEffectiveness(hitType, types);
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executingMove.RunScriptHook(x => x.ChangeEffectiveness(executingMove, target, hitIndex, ref effectiveness));
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target.RunScriptHook(x =>
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x.ChangeIncomingEffectiveness(executingMove, target, hitIndex, ref effectiveness));
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hitData.Effectiveness = effectiveness;
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var blockCritical = false;
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@@ -235,6 +235,7 @@ public class BattleSideImpl : ScriptSource, IBattleSide
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var oldPokemon = _pokemon[position];
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if (oldPokemon is not null)
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{
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oldPokemon.RunScriptHook(script => script.OnSwitchOut(oldPokemon, position));
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oldPokemon.RunScriptHook(script => script.OnRemove());
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oldPokemon.SetOnBattlefield(false);
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}
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@@ -183,6 +183,8 @@ public class ExecutingMoveImpl : ScriptSource, IExecutingMove
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/// <inheritdoc />
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public ScriptContainer Script => MoveChoice.Script;
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public IScriptSet Volatile => MoveChoice.Volatile;
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/// <inheritdoc />
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public IHitData GetHitData(IPokemon target, byte hit)
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{
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@@ -224,18 +226,19 @@ public class ExecutingMoveImpl : ScriptSource, IExecutingMove
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public IMoveChoice MoveChoice { get; }
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/// <inheritdoc />
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public override int ScriptCount => 1 + User.ScriptCount;
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public override int ScriptCount => 2 + User.ScriptCount;
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/// <inheritdoc />
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public override void GetOwnScripts(List<IEnumerable<ScriptContainer>> scripts)
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{
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scripts.Add(Volatile);
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scripts.Add(Script);
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}
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/// <inheritdoc />
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public override void CollectScripts(List<IEnumerable<ScriptContainer>> scripts)
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{
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scripts.Add(Script);
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GetOwnScripts(scripts);
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User.CollectScripts(scripts);
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}
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}
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