Bunch more moves, changes in how additional information for items works.
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@@ -1,5 +1,6 @@
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using System.Collections.Generic;
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using System.Text.Json;
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using System.Text.Json.Nodes;
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using System.Text.Json.Serialization;
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namespace PkmnLib.Dataloader.Models;
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@@ -11,9 +12,10 @@ public class SerializedItem
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public string BattleType { get; set; } = null!;
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public string[] Flags { get; set; } = null!;
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public int Price { get; set; }
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public byte FlingPower { get; set; }
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public SerializedMoveEffect? Effect { get; set; }
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public SerializedMoveEffect? BattleEffect { get; set; }
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public Dictionary<string, JsonNode>? AdditionalData { get; set; } = null!;
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[JsonExtensionData] public Dictionary<string, JsonElement>? ExtensionData { get; set; }
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}
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