Finish script interface refactor
All checks were successful
Build / Build (push) Successful in 1m1s

This commit is contained in:
2025-07-06 10:27:56 +02:00
parent 83f6a183e3
commit 7c270a6d52
117 changed files with 669 additions and 648 deletions

View File

@@ -6,7 +6,7 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Weather;
/// <see href="https://bulbapedia.bulbagarden.net/wiki/Strong_winds">Bulbapedia - Strong Winds</see>
/// </summary>
[Script(ScriptCategory.Weather, "strong_winds")]
public class StrongWinds : Script, IScriptOnSwitchOut
public class StrongWinds : Script, IScriptOnSwitchOut, IScriptChangeTypesForMove, IScriptPreventWeatherChange
{
private HashSet<IPokemon> _placers = new();
@@ -24,7 +24,7 @@ public class StrongWinds : Script, IScriptOnSwitchOut
}
/// <inheritdoc />
public override void PreventWeatherChange(StringKey? weatherName, ref bool preventWeatherChange)
public void PreventWeatherChange(StringKey? weatherName, ref bool preventWeatherChange)
{
if (weatherName == ScriptUtils.ResolveName<DesolateLands>() ||
weatherName == ScriptUtils.ResolveName<PrimordialSea>())
@@ -33,7 +33,7 @@ public class StrongWinds : Script, IScriptOnSwitchOut
}
/// <inheritdoc />
public override void ChangeTypesForMove(IExecutingMove executingMove, IPokemon target, byte hitIndex,
public void ChangeTypesForMove(IExecutingMove executingMove, IPokemon target, byte hitIndex,
IList<TypeIdentifier> types)
{
var flyingType = types.FirstOrDefault(x => x.Name == "flying");