Finish script interface refactor
All checks were successful
Build / Build (push) Successful in 1m1s

This commit is contained in:
2025-07-06 10:27:56 +02:00
parent 83f6a183e3
commit 7c270a6d52
117 changed files with 669 additions and 648 deletions

View File

@@ -1,16 +1,16 @@
namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
[Script(ScriptCategory.Move, "thousand_arrows")]
public class ThousandArrowsEffect : Script
public class ThousandArrowsEffect : Script, IScriptChangeTypesForIncomingMove, IScriptIsFloating
{
/// <inheritdoc />
public override void IsFloating(IPokemon pokemon, ref bool isFloating)
public void IsFloating(IPokemon pokemon, ref bool isFloating)
{
isFloating = false;
}
/// <inheritdoc />
public override void ChangeTypesForIncomingMove(IExecutingMove executingMove, IPokemon target, byte hitIndex,
public void ChangeTypesForIncomingMove(IExecutingMove executingMove, IPokemon target, byte hitIndex,
IList<TypeIdentifier> types)
{
if (executingMove.UseMove.MoveType.Name == "ground")