Finish script interface refactor
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This commit is contained in:
2025-07-06 10:27:56 +02:00
parent 83f6a183e3
commit 7c270a6d52
117 changed files with 669 additions and 648 deletions

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@@ -1,12 +1,13 @@
namespace PkmnLib.Plugin.Gen7.Scripts.Battle;
[Script(ScriptCategory.Battle, "gravity")]
public class Gravity : Script, IScriptFailIncomingMove, IScriptOnEndTurn
public class Gravity : Script, IScriptFailIncomingMove, IScriptOnEndTurn, IScriptChangeTypesForIncomingMove,
IScriptIsFloating
{
private int _turns = 5;
/// <inheritdoc />
public override void ChangeTypesForIncomingMove(IExecutingMove executingMove, IPokemon target, byte hitIndex,
public void ChangeTypesForIncomingMove(IExecutingMove executingMove, IPokemon target, byte hitIndex,
IList<TypeIdentifier> types)
{
var typeLibrary = target.Library.StaticLibrary.Types;
@@ -25,7 +26,7 @@ public class Gravity : Script, IScriptFailIncomingMove, IScriptOnEndTurn
}
/// <inheritdoc />
public override void IsFloating(IPokemon pokemon, ref bool isFloating)
public void IsFloating(IPokemon pokemon, ref bool isFloating)
{
// Gravity makes all Pokémon susceptible to Ground-type moves
isFloating = false;