Finish script interface refactor
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This commit is contained in:
2025-07-06 10:27:56 +02:00
parent 83f6a183e3
commit 7c270a6d52
117 changed files with 669 additions and 648 deletions

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@@ -8,11 +8,10 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
/// <see href="https://bulbapedia.bulbagarden.net/wiki/Comatose_(Ability)">Bulbapedia - Comatose</see>
/// </summary>
[Script(ScriptCategory.Ability, "comatose")]
public class Comatose : Script
public class Comatose : Script, IScriptPreventStatusChange, IScriptCustomTrigger
{
/// <inheritdoc />
public override void PreventStatusChange(IPokemon pokemon, StringKey status, bool selfInflicted,
ref bool preventStatus)
public void PreventStatusChange(IPokemon pokemon, StringKey status, bool selfInflicted, ref bool preventStatus)
{
if (status == ScriptUtils.ResolveName<Status.Sleep>())
{
@@ -21,7 +20,7 @@ public class Comatose : Script
}
/// <inheritdoc />
public override void CustomTrigger(StringKey eventName, ICustomTriggerArgs args)
public void CustomTrigger(StringKey eventName, ICustomTriggerArgs args)
{
if (eventName == CustomTriggers.BypassSleep && args is CustomTriggers.BypassSleepArgs bypassArgs)
{